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The new best no-build loadout in chapter 2 remix is:
How to play effectively with this Loadout?
Follow and practice these steps to master this loadout:
Assault Rifle and Shotgun Combo
So in this loadout we have Assault rifle for a mid-range combat and shotgun for a close-range combat as usual.
Pump Shotgun Over Gatekeeper
We have selected pump shotgun instead of gatekeeper this time. Gatekeeper requires a full reload to be usable, whereas the Pump Shotgun allows you to reload one shell and shoot at once, which is really affective when the fight is really intense in the close range.
Sniper for Long Range
On Chapter 2 remix maps, a Sniper is crucial for long-range combat, as it increases your survival chances and effectiveness at a distance.
Choosing Port-a-Fort Over Healing
We faced a tough choice between a Port-a-Fort and healing items or mobility tools. In No-Build mode, Port-a-Fort is invaluable, especially in the end game, providing essential cover and high ground over your competition.
Port-a-Fort and Sniper for End Game Advantage
In the end game, having a Port-a-Fort and a Sniper gives you a strong advantage. Controlling the high ground in a fort, with a Sniper in hand, increases your chances of achieving a Victory Royale.
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